A Video Game Instead Of A Show And Knightly Armor: What Surprised The New Collection Of Balenciaga
A Video Game Instead Of A Show And Knightly Armor: What Surprised The New Collection Of Balenciaga

Video: A Video Game Instead Of A Show And Knightly Armor: What Surprised The New Collection Of Balenciaga

Video: A Video Game Instead Of A Show And Knightly Armor: What Surprised The New Collection Of Balenciaga
Video: Balenciaga Video Game WALKTHROUGH + Easter Eggs 2024, March
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Balenciaga Spring / Summer 2021
Balenciaga Spring / Summer 2021

At the last Fashion Weeks we have already seen all sorts of presentations - from the Loewe wallpaper lookbook to the Moschino puppet theater. Gucci then announced a Gus Van Sant miniseries in lieu of a screening or regular short fashion film. After that, it seemed that in the near future there would be nothing to surprise us. It is clear that covid and the lack of an opportunity to hold a full-fledged show spurred design creativity - but there is a limit to it. Or is it not? In any case, this limit has not yet been reached. This was clearly demonstrated to us by Demna Gvasalia - and presented the new spring-summer collection of Balenciaga in the format of … a video game.

Balenciaga Spring / Summer 2021
Balenciaga Spring / Summer 2021

"Afterworld: The Age of Tomorrow" is set in 2031. This is a dystopia in the style of classic video games of the 90s - if you have caught this time, then for sure now you have nostalgically remembered the cult Mortal Kombat. A more traditional lookbook is also available - but it is also made in the form of a character selection menu in a similar game. Leafing through the images from the new spring-summer collection of the House, we seem to choose from whose face we will be tested. And this is possibly the largest cast of characters - as many as 50! And everyone - with their weapons and in their ammunition. In most cases, these are elements of knightly armor. Yes, in this dystopia epochs are mixed - and futurism is abundantly flavored with references to the Middle Ages. And, of course, already iconic for Balenciaga hypersized silhouettes, ugly sweaters, floral dresses and ripped jeans. Demna's favorite “aesthetics of residential areas” has not gone anywhere (even in 2031!), But has reached a new level (just like a computer game).

To all the already familiar things, one more potential hit was added - plate boots, reminiscent of a piece of knightly armor. And these are not just reinterpreted boots that have already become the hallmark of Gvasalia. It is also a reference to the futuristic metal leggings performed by one of the predecessors of the designer - Nicolas Ghesquière. His 2007 spring / summer collection was also inspired by science fiction - but in a much more futuristic way. But, despite the obvious similarity, Ghesquière's leggings were still more about robots than about knights. In general, this is a very interesting case - when citing archives, designers usually refer directly to the lifetime things of the creator of the House, bypassing all their other predecessors as creative director. And here is a quote from a relatively recent show. Matthew Williams did something similar in his debut collection for Givenchy, making a nod to Alexander McQueen and Riccardo Tisci, and not Hubert d Givenchy himself. Apparently, a new interesting trend is being born before our eyes. Let's see what it will turn into. And then, in just one presentation, Demna Gvasalia reflected two main tendencies of recent times - nostalgia for the past (be it the 90s or the Middle Ages) and mass withdrawal to online (including computer games). And all this - without the already boring allusions to the theme of home clothes and other "joys" of lockdown. In just one presentation, Demna Gvasalia reflected two main trends of recent times - nostalgia for the past (be it the 90s or the Middle Ages) and massive withdrawal to the online (including computer games). And all this - without the already boring allusions to the theme of home clothes and other "joys" of lockdown. In just one presentation, Demna Gvasalia reflected two main trends of recent times - nostalgia for the past (be it the 90s or the Middle Ages) and massive withdrawal to the online (including computer games). And all this - without the already boring allusions to the theme of home clothes and other "joys" of lockdown.

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